NETS Standard 1
Facilitate and Inspire Student Learning and Creativity
a. Promote, support, and model creative and innovative thinking and inventiveness
b. Engage students in exploring real-world issues and solving authentic problems
using digital tools and resources
c. Promote student reflection using collaborative tools to reveal and clarify students’
conceptual understanding and thinking, planning, and creative processes
d. Model collaborative knowledge construction by engaging in learning with
students, colleagues, and others in face-to-face and virtual environments
b. Engage students in exploring real-world issues and solving authentic problems
using digital tools and resources
c. Promote student reflection using collaborative tools to reveal and clarify students’
conceptual understanding and thinking, planning, and creative processes
d. Model collaborative knowledge construction by engaging in learning with
students, colleagues, and others in face-to-face and virtual environments
Example Artifacts
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Animoto video
This video represents the work of one student on an alternative to the typical assessment. This student struggled on assessments but excelled on projects. I chose Animoto because it is a fantastic medium for students to be creative.
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